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1、应用 命名空间,2、代码如下:using System;using ;using System ponentModel;using System.Data;using System.Drawing;using System.Linq;using System.Text;/using ;using ;using ;/using Seagull.BarTender;namespace BarTenderPrintTest1 public partial class Form1 : Form public Form1 InitializeComponent; /Bar string dc = D:lipingBartenderPrintBarTenderPrintTest1BarTenderPrintTest1binDebugHW_CaiHe_and_packbox.btw;intff = 163704004; string aa = 00057616-;int i = 1; private void btn_print_Click PrintLabel3; #region 第一种写法 private void PrintLabel1 /创建一个BarTender打印引擎 ,并启用 Engine engine = new Engine; /创建一个模板对象 /LabelFormatDocument format = engine.Documents.Open;LabelFormatDocument format = engine.Documents.Open;format.Print; /format.Print; /format.Close;format.Print;engine.Dispose; #endregion #region 打印第二种方法 private void PrintLable2 using Engine engine = new Engine /启用一个打印引擎engine.Start; /创建一个模板对象 LabelFormatDocument format = engine.Documents.Open; /打印 /format.Print; /改变标签打印数份连载 =1; /设定印标签打印数量 = 1; Result nResult = format.Print; /指定打印机打印,不指定则使用默认打印机 = Bar Code Printer T-4503E; / Display the print result. /Console.WriteLine;MessageBox.Show; / Close the current format without saving. /SaveOptions 有三个值 DoNotSaveChanges:不保存 ,PromptSave:提示是否保存 SaveChanges:保存format.Close; /结束打印引擎engine.Stop; #endregion #region 第三种打印方法改变标签的值private void PrintLabel3 using Engine engine = new Engine LabelFormatDocumentbtFormat = ; /MessageBox.Show; /获取标签的值 /string AddressSubstring = btFormat.SubStringsHWbarcode1.Value; /MessageBox.Show; /修改标签的值 /btFormat.SubStringsAddress.Value = 1313 Mockingbird Lane, Anywhere, USA; /btFormat.SubStringsName.Value = John Doe; /btFormat.SubStringsQuantity.Value = 10; intdd = ff + i; i+;btFormat.SubStringsHWbarcode1.Value = aa+dd.ToString ; /改变标签打印数份连载 = 1; /设定印标签打印数量 = 1; Result nResult = btFormat.Print; /指定打印机打印,不指定则使用默认打印机 = Bar Code Printer T-4503E;MessageBox.Show;btFormat.Close; /结束打印引擎engine.Stop; #endregion 三、bartender 说明文档部分Creating a BarTender Print EngineThe Engine class represents a BarTender process and provides the backbone for programming with the BarTender Print SDK. All programs written with the BarTender Print SDK will rely on the Engine class to provide BarTender print functionality. The BarTender Print EngineThe BarTender process provides standard BarTender functionality, such as opening label formats, changing label settings, and printing. The BarTender background process is controlled using an instance of the Engine class. The Role of the Engine ClassThe Engine class contains many methods, properties, and events to assist in printing and controlling the BarTender Print Engine. Features of the Engine ClassThe Engine class allows users to: Start, stop, and restart a BarTender background process. Open, access, and save label formats. Use Engine-level events to monitor printing. Manage the BarTender Application window.How To: Start and Stop an EngineAn engine must be created and started in order to launch a BarTender process and commence printing. The Engine class provides the Engine.Stop method to explicitly shut down the BarTender Print Engine. If the engine is not stopped, a bartend.exe process may be left running in the background. After calling the Engine.Stop method, it is best practice to call the Engine.Dispose method. The Dispose method ensures all non-memory resources are properly released for t
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